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WW II Soldier

This is the first character I rendered in UE5, and I also rendered him in Marmoset. I created the high poly model in ZBrush and retopologized it into a game-ready model in Maya. I rigged the charactercand performed some simple animation tests. This was a task I completed in the Character Modeling class taught by Parrish Baker at SCAD ITGM. https://www.artstation.com/parrish
I want to thank Yingkang Luo, Johnny Xiao and Zikun Cheng for their valuable advice, which has been incredibly beneficial to me! 


https://www.artstation.com/luoyingkang

https://www.artstation.com/johnnyxiao

https://www.artstation.com/bigorangecheng

The concept design for this work comes from NAMGWON LEE. 
https://www.artstation.com/artwork/oOBonz
My portfolio currently has an Excellence Award at The Rookie Awards 2024! https://www.therookies.co/entries/32512

UE Material nodes

UE Material nodes

Concept by Namgwon Lee

Concept by Namgwon Lee